• The IRC vs. Slack Showdown Matters Less Than Your Culture

    A few months ago, this Hacker News item sparked a lively and—fittingly, for a discussion about this topic—asynchronous discussion about the role of group chat systems in open source projects and distributed companies. At Alley, we use Slack. We’re very happy with it, and it’s a really important venue for expressing our company culture. However, I should…

  • Introducing the new Twincities.com

    The redesigned Twincities.com, the website of the St. Paul Pioneer Press, launched last week, and Alley Interactive is proud to have played a part. Through strategy, design, and development, we worked closely with Pioneer Press’s parent company Digital First Media to build a forward-thinking site that improved the online experience for Twincities.com’s audience, editors, and…

  • The “No A**holes” rule for software developers

    As software developers, we routinely must maintain code that we did not build in the first place. Maybe the original developers left the company, or maybe they were consultants whose contracts ended. Our tendency is to blame these developers for whatever we dislike about their code to deflect criticism, apologize for defects, and gain permission…

  • Publish to Apple News directly from WordPress

    Let your readers get news on the go. The 1.0.0 version of the Apple News plugin is now available for download for any WordPress or WordPress VIP site. Now any publisher can push their WordPress content directly into the Apple News platform with a few simple actions. 

  • Joining the Parse.ly Agency Alliance

    Analytics powerhouse Parse.ly announced their Agency Alliance program last week and all of us at Alley Interactive are excited to be one its inaugural members. Parse.ly is one of the leaders in real-time analytics for digital publishers and many of our clients find its platform invaluable for discovering information about their audience.

  • Shared accountability in news organizations

    In a piece for NiemanLab about Digital First Media, Ken Doctor argues that spending on technology and development is vital to being “digital first.” But I wonder if Doctor has the correct definition of that term. A journalism operation can be “digital first” and receive very little assistance from technology teams. At its core, “digital first” is…

  • The developer hunt: Recap from ONA14

    Alley Interactive was at the Online News Association’s 2014 conference (ONA14)  this year — the premier gathering of digital journalists shaping the future of media. We were the only agency sponsor among a lineup of large companies, startups and universities on The Midway. Director of Product Development, Josh Kadis, took to the Bullring on The Midway to discuss how Alley Interactive has worked to build and…

  • Top 10 development lessons they didn’t teach you in school

    Many colleges have hefty syllabi for computer science courses, but software developer Dustin Younse believes that there are still a few key lessons missing. In his NERD (New England Regional Developers) Summit talk, “Top 10 Development Lessons They Didn’t Teach You in School,” he’ll be discussing what you’ll need to know as a developer on the job.

  • The efficacy of brevity: A short, handy, easy-to-read guide on making the decision to use as few words as humanly possible to communicate and convey your ideas, concerns and questions

    How annoying is that title? If you answered “pretty annoying” or “super annoying,” you are correct. Using more words than necessary or using a ten-dollar word when a five-cent word would suffice is not a new problem. This scourge on humanity predates the written word. When coupled with corporate buzzwords, language loses meaning and one’s…